KUALA LUMPUR: Creative input in the country should be enhanced to give added value to the country’s economy, said Youth and Sports Minister Khairy Jamaluddin.
He said based on 2014 statistics, the contribution of the national creative industry to Gross Domestic Product (GDP) was still very low, at less than two per cent.
“It is low compared to South Korea and Thailand, whose creative industries contribute 10 per cent, Indonesia seven per cent and Singapore five per cent.
“Why have we been left behind when our heritage and culture are not much different from other neighbouring countries? Even our infrastructure and technology are developing rapidly and yet we are unable to contribute meaningful creative content to the economy,” he said when opening the National Arts Symposium 2015 here, today.
Meanwhile, at a media conference later, Khairy said improving visual arts education curriculum should be carried out from time to time in line with the change in the medium of arts.
Khairy said arts education in school should be more comprehensive with the exposure of student not only to arts but with the assimiliation of innovation.
“With changes to the medium of arts, digital arts and art platform, we need to see from time to time arts education taught in schools is more comprehensive way to students so that arts is not just art but involving innovation,” he said.
Touching on the improved curriculum module in the National Service Training Programme (PLKN), Khairy said the skills and vocational aspects required greater emphasis to make youths more marketable.
While maintaining the aspects of patriotism and discipline, skills in communications, technology, time and financial management should be included to give add value to the existing PLKN module, he said.
“We expose them with short term courses to give them a wider perspective and better prepare them to face the world after completing PLKN,” he said.
Th two-day national symposium starting today organised by National Art Gallery and Malaysia Industry-Government Group for High Technology (MIGHT) is being attended by about 200 art industry players.